VTech InnoTab Software - Disney Planes User Manual Page 9

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Game 5: Navigation
Skipper and Dusty are reviewing the ight paths that Dusty will use
during the race. Find the correct spots to map out the path.
Curriculum: Spatial Sense, Cardinal Directions, Map Skills
Game 6: Flying Smart
If Dusty wants to save fuel, he has to learn how to nd the shortest
way to get somewhere. Help him practice fuel-saving techniques by
choosing the shortest path around the mountain.
Curriculum: Problem Solving, Logic Skills
Game 7: Advanced Flying
In this activity, Dusty will learn how to nd tailwinds and use them to
speed up. Solve the math problem and guide Dusty behind the correct
number to nd the tailwind.
Curriculum: Addition and Subtraction
Game 8: Film Study
Watch the racing videos and help Dusty learn more about his
opponents. Remember the nishing order of the racers. Then, answer
the questions.
Curriculum: Memory, Object Matching
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